One of these days, watching a hockey game over the Internet will be just as good as being there. That’s the idea behind a collaboration between the NHL and Otoy, which streamed a live hockey game in ...
Samsung is launching its Gear 360 virtual-reality camera in the U.S. this week — for the relatively affordable price tag of $350 — but for now it’s only selling the small orbital rig to top YouTubers ...
"It makes me feel like I am right there on Country." This was the response of a student after they used a new virtual reality ...
Steven Musil is a senior news editor at CNET News. He's been hooked on tech since learning BASIC in the late '70s. When not cleaning up after his daughter and son, Steven can be found pedaling around ...
KTVB anchor and Idaho Life reporter Brian Holmes and KTVB Director of Strategy and Innovation Xanti Alcelay were in New York Monday to accept the two national 2018 Edward R. Murrow Awards from the ...
On Saturday, the Sacramento Kings will become the first United States sports franchise to use Verizon’s 5G technology to deliver a live, in-game, 360 virtual reality experience to fans. Working with ...
Right next to the city in Hong Kong, nature is closer than one might think. Shining a light on this perhaps unknown wonder, the Hong Kong Tourism Board (HKTB) has launched “360° Hong Kong Moments” ...
Sony has been preaching the gospel of 360 Reality Audio for two years now. At CES 2019, the company first showed off the immersive audio platform that was designed to make it sound like you were ...
Jason Smith had a successful business in Carbondale. His electronic cigarette store, 618 Vape, had grown over seven years and served a loyal group of customers. Yet, Smith didn’t like what he saw ...
Two years ago, at CES 2019, Sony unleashed its 360 Reality Audio format (360 RA) to great acclaim from the journalists who experienced a live demo. Since then, Sony has been remarkably conservative in ...
John Mateer has received funding from the Arts and Humanities Research Council (AHRC) and Innovate UK for Knowledge Transfer projects involving the use of digital technologies in feature film ...