These days, most fans know id Software for its genre-defining first-person shooters. From Doom to Wolfenstein to Quake, the ...
Doom and Quake studio id Software are now home to a "wall-to-wall" union according to the Communications Workers of America ...
Doom studio id Software has voted to unionize. This is a wall-to-wall union, meaning it impacts the entire staff.
Microsoft has recognized the union formed by the 165-person studio based in Richardson, Texas.
Between numerous UI, visibility, gameplay, and control options, id Software made sure most people can play Doom: The Dark Ages.
Commander Keen in Invasion of the Vorticons - Episode 1: Marooned on Mars was released by a dev team including John Carmack ...
Doom and Quake studio id Software has become the latest Microsoft company to unionize, and it's a wall-to-wall union as well.
Software, the studio behind the Doom and Quake franchises, have elected to unionize with the Communications Workers of ...
The Communications Workers of America (CWA) union said that 165 workers voted yes to creating a bargaining unit, and will be ...
Tim Willits, studio director of Doom, Rage, and Quake developer Id Software, has announced his intention to leave the company after 24 years. "I've decided to leave Id Software after QuakeCon," ...
John Carmack co-founder and programmer at id Software has resigned from id and is focusing on working full time as Chief Technology Officer at Oculus VR. Carmack co-founded id Software twenty-two ...
Well, that was unexpected. id Software, the game studio behind Doom, Quake, Wolfenstein, and the upcoming Rage, has just been acquired by ZeniMax, parent company of Fallout 3 developer Bethesda ...